Demo Update 1.3
The Unbreakable Gumball » Devlog
Click to enlarge. Art by Fernando Dominguez
This update is all about options. A whole new set of options has been added to the pause menu for a total of ten different settings. Also new in this update is full roomscale support, the ability to jump in-game by jumping in real life, further improvements to the art style, and more.
Here's the details:
Options
- Five new options have been added to the menu:
- Rotation Snap Angle - 30°, 45°, 90°, and 180°
- Jumping Method - Hold to Charge or Press to Jump
- Heads-Up-Display - Full, Jump+Markers, Markers Only, or None
- Aiming Laser - On or Off
- Reeling Direction - Default or Inverted
Roomscale
- Moving in real life will now properly move Gumball in the game. No more walking through walls or floating over ledges!
- Crouching down, then quickly standing up will cause you to jump. (Actually jumping is not recommended)
- The warning about no roomscale support has been replaced with a different warning.
- The reset button has been replaced with a second jump button on Oculus and a second menu button on Vive.
Miscellaneous
- Colors have been completely flattened for all materials except for glass and water.
- Speech bubble text is now easier to read.
- A progress percentage counter has been added to the pause menu.
- The skip button in the startup sequence has been moved in front of the player, and made smaller.
- Drones now hover around in a random pattern.
- Pulling gumlines will now only send you towards them, rather than in the opposite direction of your hands.
- Various graphical improvements and optimizations.
Get The Unbreakable Gumball
The Unbreakable Gumball
An open-world superhero game made for VR
Status | In development |
Author | Maxalo |
Genre | Action |
Tags | Open World, Superhero, Virtual Reality (VR) |
Languages | English |
More posts
- Development Update - 8/20/21Aug 20, 2021
- Development Update - 3/5/21Mar 05, 2021
- Development Update - 2/7/20Feb 07, 2020
- Development Update - 5/17/19May 17, 2019
- Development Update - 2/15/19Feb 15, 2019
- Development Update - 12/29/18Dec 29, 2018
- Demo Update 1.6Sep 28, 2018
- Demo Update 1.5Aug 31, 2018
- Demo Update 1.4Jul 20, 2018
Comments
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Very cool, I'm impressed with your work! Keep it up, you're very talented!